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Simulations

Analog DKS
Keyboard

Crash with the swagger walk

By: Copvampire

Coming soonâ„¢

\\[center\\] \\[i\\]By default Crash Bandicoot N Sane Trilogy supports both controller and keyboard inputs at the same time\\, but there is some configuration to do to stop conflicts of buttons to make it playable\\.\\[/i\\] \\[br\\]\\[br\\]\\[/center\\] \\[b\\]Profile Characteristics:\\[/b\\]\\[list\\]\\[\\\*\\]Starts analog at 1\\.7mm to give full range\\[/\\\*\\]\\[\\\*\\]Two walking speeds \\(running/running\\)\\[/\\\*\\]\\[/list\\] \\[b\\]In\\-game settings\\[/b\\] \\[b\\]To make sure there is no conflicts with buttons\\, move all movement keys W A S D to unused keys \\(Arrow keys are empty\\)\\.\\[br\\]

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