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Action FPS

Analog DKS

DOOM Eternal analog movement

By: Copvampire

Coming soon™

[center][i]By default DOOM Eternal supports both controller and keyboard inputs at the same time, but there is some configuration to do to stop conflicts of buttons to make it playable.[/i][br][/br][/center][b]Profile Characteristics:[/b][list][*]Starts analog at 1.7mm to give full range[/*][*]Inferno wave effect, because hell ;)[/*][/list][b]In-game settings[/b][b]To make sure there is no conflicts with buttons, move all movement keys to unused keys.[br][/br][/center]


  • Actuation Point:

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  • Tachyon Mode:

  • Brightness:

  • Idle Brightness:

Analog Curve

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D.K.S. Binds